Rind's Lesson
by Raven Kaldera
It was the night of the full moon when I went to the back field to talk to Rind, and it was bitterly cold and dead silent. The moon cast a silvery sheen on everything, and the frost glittered everywhere. I brought her a tankard of white goat's milk and a plateful of sugar-powdered cookies, artfully arranged in the shape of a snowflake. She came immediately - she had been expecting me - and she was tall, slender, with long black hair and a flowing blue-white dress that glittered like frost. She smiled, and was friendly, but her presence was like an extra chill in the freezing air. I was very glad of my warm frost-giant coat, especially when she instructed me to sit down and meditate, on an ice-covered lawn chair in the moonlight.
She stood behind me and instructed me. Her demeanor was friendly, even cheerful, but at one point I made a small bad joke and she looked at me, and I immediately apologized. Frost-giantesses are all intimidating, even when they have decided to like you for the moment. She had me swing a small weight on a string, like a pendulum, in horizontal circles; this was part of the exercise. I was instructed to make something special for this purpose, a "stone the color of frost" on a string that could be swung slower and faster as I breathed. She told me that it could also be done with a "singing stick", and the image she sent me was of something rather like a bullroarer, but that was for outside as it took up a lot of space and made a lot of noise; a small pendulum was better for inside.
Rind's Lesson
Breathe in. Yes, it's cold. Feel the frost. Feel the tears in your eyes starting to freeze. That's important, because without freezing, crystallizing, you cannot stop Time. They say that Time is a river, always flowing, not a series of crystallized moments like beads on a string, but really it is both. There is more than one way to move through Time. There is Unn's way, which is Water, and there is my way, which is Wind and Frost. Without Wind, you do not move, and without Frost, you cannot stop.
Why move through time at all? That's something that Unn won't tell you; she is as shifty as the ocean itself. Because sometimes, in order to find the truth of something, you must go back to when it happened. To change things, no, that isn't allowed; the Norns will sabotage your efforts, and it is like nothing for them to do that. Don't waste the energy. And remember that even if you go there and see through your eyes, it is only your eyes; not the eyes of those who told the tale, and there are things you might miss or see differently. But this is only something to be done rarely. You do not know how easy it is to get lost in Time.
Breathe out, now. Blow it out. Spin. Don't breathe with the spinning; spin with the breathing. You are gathering the winds of Time, which is different from the winds of space. You are going backwards, so you know which way to spin, yes? Indeed, widdershins, against the turn of the sun. To go forward again - which you must do, the same number of breaths and spins, and you will know how many because you will feel it fall into place - spin sunwise.
To the future? No, I advise against that. There is no one future, there are many, and the one that you visit might not be the one that will come to pass. Besides, you need someone strong to hold your thread and bring you back. It would be a strong mortal indeed who could hold you against the winds of Time. Even a land-wight would get confused; they do not understand the passing of Time well. No, you would have to ask a God for that, and they would have to approve of your reason, yes? Of course, whenever you go backwards, you will always be going a little way further forward when you return, as time will have passed with your body and you must find it in Time. Don't worry, it is much easier to feel this with Time than with Space.
Speed up your breathing, your spinning. This is easier done when there is no wind, strangely enough. That is because when there are winds, you must convince them to aid you, and to spin in the right direction, and if they abandon you once you have gone back, and refuse to return with you again, there can be problems. The winds are more fickle than the waters, but they see more clearly. Each spin is a period of time - how much, how long? It depends. That is something I find difficult to express in your words, your images. But what you are doing now, it is not long. Minutes, perhaps. Hours. There, see, the sky your Eyes see is lightening, not the moonlight seen by your eyes.
Now is your moment. Jerk up on the string and do This to stop. (At this point in the teaching, she made a flicking, whiplike motion with her hand that was accompanied by some sort of magic. I begged her to show me again, and after watching it a few times, I feared that it was beyond me - not the motion, but the accompanying magic. I couldn't figure out exactly what it was, and it seemed to be so natural for her that she couldn't seem to explain it in terms I could understand. All she would say was:) This is the moment of frost, of freeze. Freeze! The wind chills the water. Ice. Ice. Not the rune, the moment, that is different. Well, I shall give you a song to sing while you do this, and then you can do it with your voice. Now spin sunwise, start slow, breathe into it, go further and faster.You will know when to stop. It will feel natural to start winding down, until you know you are on the last spin, and then hsst! The frost again.
Do this only to see, and it is best done with another holding your thread, even for the past, unless it is so small a time that you will be able to catch up anyhow. But be warned: this will age you, if you are not careful. Not the going back....the coming forward again. See, you have taken a few hours from your life just doing this tonight. Does that frighten you? Good, it should. If you can save a life, if you can set right a great wrong, if you can find a great thing lost, these are the only reasons. Otherwise, you deserve what you will get.